The biggest video games, tech news, and apocalyptic anxieties of 1998
![<em>Streak Hoverboard Racing</em>](https://cdn.vox-cdn.com/thumbor/wQtjDNLc5Sy_TXdiCQyekkk-bPQ=/0x0:1041x694/1310x873/cdn.vox-cdn.com/uploads/chorus_image/image/62751431/Screen_Shot_2018_12_28_at_4.32.19_PM.0.png)
We’re heading into the last days of 2018, and by extension, the last days of our look back at 1998 — where the dot-com bubble was steadily inflating, cyberspace was transforming everything from crime to horoscopes, and the end of the internet (or maybe civilization itself) was just a year away with Y2K. And that means one thing in the media world: time for some retrospectives!
I’ll be deviating slightly from the normal format by accepting a few pieces from both earlier in December and later in January, so I can offer a spread of analysis looking back at the year.
IGN: 1998 in video games
It’s generally acknowledged that 1998 was a fantastic year for video games. In October, GameSpot published a list of the year’s best and most...
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