In Silksong, spite is my motivation to keep playing

I would not call the time I'm having with Hollow Knight: Silksong "fun," and yet I'm still playing.

In the depths of The Marrow, the second major area of Silksong, there's a particularly nasty midboss. I eventually beat him, but my reward wasn't a new ability, item, or a bench where I could rest and save my progress. All I got was pain, suffering, and death. In Silksong, the only way out is through, but the "through" is a tunnel lined with spikes that occasionally spew gouts of flame.

I should have given up right then and there, but I have not abandoned Silksong the same way I do other unfun games. For the life of me, I couldn't figure ou …

Read the full story at The Verge.



from The Verge https://ift.tt/Ydhr2JD

Comments

Popular posts from this blog

Gemini app finally expands to audio files

Is AI the end of software engineering or the next step in its evolution?

Amazon is offering a like-new Kindle Paperwhite 2024 for just $107